
And for those that have neither, it may be for story reasons, or it may have been an idea derived from characterization. For those without vehicles, we used any elements related to the character as a motif. First, if the original work had a vehicle of some kind, we used that vehicle as a base and redesigned it to fit the worldview of this game. Maeda: It can be roughly divided into three categories.

As such, to ensure a balanced line-up, we decided it would be best to have him be summoned with magicite instead of making him a playable racer.Ĭould you tell us more about the philosophy when designing the different karts, such as why it was decided to turn leviathan into a car? Maeda: Bahamut was one of the strongest characters in Chocobo Racing, and bringing him directly into Chocobo GP would have disrupted the balance of the game. Why was it decided to make him a spell instead of a playable character? In the previous game, Chocobo Racing, Bahamut was a playable racer, however, in this game, he is only summonable via magicite. The addition of new courses will be available to the entire player base, including the LITE version.
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Okayama: To follow up, we are considering adding two new characters each season, one that you can get with the full version and one that you can get with the prize pass. Will there be more tracks in future updates? We noticed that many of the tracks were based on stages from various Final Fantasy games. We will keep you posted on what will be added, and we hope you look forward to them! Development is underway with plans to add several courses as well. Maeda: Characters and costumes will be added each season. Will we see more characters from different final fantasy games be added to Chocobo GP? Once it was decided that the characters would appear, we thought about the form they would take in the story, as well as the kind of vehicles that would make them interesting.įollowing this, Cloud and Squall have been confirmed as part of the first season of DLC. Maeda: As for the characters from the Final Fantasy series, our main criterion was whether they would please the fans. Could you tell us more about how you decided on which characters to include in Chocobo racing? Several popular Final Fantasy characters like Terra, Vivi, and Steiner were included in the game as playable characters. We also hope that you’ll see Chocobo GP as a new title that has some common elements as in Chocobo Racing, as opposed to it being directly related to the latter. As such, we decided to release a new game that would be easy to pick up and went for the Kart Racer genre since it is one of the most popular genres around the world. Okayama: We wanted to make the character “Chocobo” more known outside of Japan, especially to young people.
Follow GP was based on Chocobo Racing on the PS1, why was it decided to revive this spin-off in particular after all this time?
