
Several helpers can be provided to assist the user proceed through the checklist. They are free to meet the checklist expectations or not, and in the order they want. It is important to note that the user can refer to the checklist whenever they want, without any constraint. are pages, and the "0/ n" beside each of them indicates the validated/total number of checkpoints on that page. The headings "Inside Inspection", "Before starting engines", etc. Pages have a visible name, and are composed of checkpoints.īelow you can see an example of a checklist in-game. Each step is not visible in-game, but contains one or multiple pages that are used for display purposes of the checklist. When talking about a step, it must correspond to one of the predefined stepIds, and might have gameplay implications (for example, when using the teleport function to skip some part of the flight process). Checklists are aircraft-specific, even if some checkpoints are shared by several aircraft. Typically checklists contain different steps (for example: Pre-flight, Before taxi.), and each step is indirectly composed of several checkpoints. Each checkpoint is an association of a subject (ex: Parking brake) with an expectation (ex: Set).
DARK THEME FOR FSX CHECKLIST PRO SERIES
In Microsoft Flight Simulator, checklists are made of series of checkpoints (tasks). Its purpose is to improve flight safety by ensuring that no important tasks are forgotten. A checklist is a list of tasks that should be performed and validated by pilots and aircrew.
